![Thiagi Group](png/thumb_thiagi_group_icon_logo.png)
Library of facilitation techniques
find the right tool for your next session
![Thiagi Group](png/thumb_thiagi_group_icon_logo.png)
![Gamestorming methods](png/thumb_gamestorming_circle.png)
Trading Cards
This meeting starter is great because it lets people self-define, gives them a “personality” outside the typical work environment. Additionally,it gives participants quick snapshots of multiple players (since they see many cards as they’re being passed around), and it creates memorable visuals that give people conversation pieces as the meeting progresses.
![Teampedia Tools](jpg/thumb_teampedia_logo.jpg)
Warp Speed
A rapid game of name learning with probably a lot of funny moments. Besides it teaches particiapants how to communicate and strategize in an effective way without being explicit about these goals.
![Hyper Island](png/thumb_hi_logo.png)
Appreciative Inquiry: Root Causes of Success
What made success possible? In less than one hour, a group of any size can generate the list of conditions that are essential for its success. You can liberate spontaneous momentum and insights for positive change from within the organization as “hidden” success stories are revealed. Positive movement is sparked by the search for what works now and by uncovering the root causes that make success possible.
![John Cornwell](png/thumb_avatar-d7ba1e47d03b4251a066.png)
African Proverbs
Using African (and other) Proverbs for inspiration and connection
![Andy Pearson](jpg/thumb_img_4708.jpg)
Draw your definition
In this activity, the group will be asked to express a defined quality through drawing. The result will be a mixture of perceptions, and will open the conversation around a particular topic.
![Gustavo Razzetti](jpg/thumb_efc_5090.jpg)
Hybrid Team Canvas
The Hybrid Team Canvas is a framework and tool to design a hybrid or remote-first team culture.
![Gamestorming methods](png/thumb_gamestorming_circle.png)
SQUID
When exploring an information space, it’s important for a group to know where they are at any given time. By using SQUID, a group charts out the territory as they go and can navigate accordingly. SQUID stands for Sequential Question and Insight Diagram.
![Gamestorming methods](png/thumb_gamestorming_circle.png)
Post-Up
The goal of this game is to generate ideas with silent sticky note writing.
![Gamestorming methods](png/thumb_gamestorming_circle.png)
Low-tech Social Network
The object of this game is to introduce event participants to each other by co-creating a mural-sized, visual network of their connections.
![Teampedia Tools](jpg/thumb_teampedia_logo.jpg)
Let the beat build
This activity can serve multiple purposes. It can be used as an energiser or ice breaker for groups that a bit low on energy or first meet each other. Another purpose of the game could be enhance teamwork and show that different people with different beats can make an orchestra.
![Hyper Island](png/thumb_hi_logo.png)
5-4-3-2-1 Grounding Technique
They say “A Calm Mind is an Effective Mind” and with a calmer mind, you can better explore those challenges in life with calmness and centered awareness.
Constant change, learning new things, and uncertainty are a few of the situations that can cause even the calmest people to feel some stress.
This 5-step exercise can support people in stressful times by helping them to get grounded in the present moment when your focus is distracted by unhelpful thoughts.