![Erica Marx](jpg/thumb_photo.jpg)
Red Ball
Pass around imaginary balls & other objects
Pass around imaginary balls & other objects
In this group game, players stand in a circle and perform a series of loud physical moves, passing from one person to the next. When a player hesitates or makes a mistake, he or she is eliminated and the game continues. The game generates laughter and playfulness in the group.
A brainstorming and prioritizing method that places emphasis on the most important ideas and actions.
Scrum is like a house, where the team can be safe and self-organize. They will build trust and continuous improvement. Respect Scrum team as an ecosystem will help the team evolve and build up teamwork, and the values will come Day by Day, Sprint by Sprint.
In every Sprint, Sprint Retrospective is an excellent chance to inspect and adapt the way of working. There are many formats to help Scrum Master facilitates the Sprint Retrospective. But I always think about the format that can focus on the team environment, the ecosystem. I keep thinking and uphold that idea, and I found the inspiration from the "Parable of the Soils”. Borrow that parable; I create the Sprint Retrospective format “The 4 Soils”. The meaning of this format is to focus on how to help the Scrum team define what is the good/ bad impact to the house o of Scrum. From that, team will have the action or change to improve/ maintain the ecosystem.
Here's a quick jolt that helps participants discover basic psychological facts about our memory.
Quick way to narrow down a decision
This a simple game in which participants play in teams and their task is to replicate an image shown to the first team member as they are set up in a chain. The winner is the first team to correctly reproduce the "email"
Problems that are vague or misunderstood have a harder time passing our internal tests of what matters and, as a result, go unaddressed and unsolved. Often, meetings that address problem-solving skip this critical step: defining the problem in a way that is not only clear but also compelling enough to make people care about solving it.
A fast get-to-know game that can be tailored according to the participants age/profession/etc.